Siren blood curse game story




















With this, she waves her hand and Howard is engulfed in flames. Miyako is captured again. Bella wanders lost in the fields and comments on how pretty everything is since the gateway was opened.

The air is alive with alien faeries who have poured through the opening. Bella discovers the [Miyako Offering Hymn 27], a prayer sending the soul of Miyako to the lord of the gods. Bella is not sure why the shibito are suddenly indifferent to her presence, but proceeds to the Irazu valley church in the hope of finding her parents. Melissa and Sam [Sam Monroe's Notebook 26] wait for Bella in the empty church, but are not prepared for the tragic reunion with their shibito daughter - Bella has become infected.

Howard lies dazed but uninjured at the bottom of a ravine. Despite being set alight by Amana, Howard is alright - something is keeping him alive. Howard fantasises that Miyako is safe, but it is just a dream. Howard can hear Miyako calling to him in his mind and searches for her inside the shibito nest, a twisted maze of dilapidated buildings constructed from building debris and car wrecks. Howard finds Miyako's necklace and an [8mm Film Reel 28] that contains footage of Amana at a Mana ritual.

Howard approaches Amana's ritual arena, a triangular pool set in the ground at the heart of the shibito nest. Howard is knocked back by a alien tentacle and loses consciousness, but upon waking attempts to penetrate the heart of the hive again.

Howard discovers a [Fortune Can 29] that contains a prophetic message about his destiny. Amana offers Miyako the fruit to Kaiko, but the ritual fails, much to Amana's disappointment - as Howard continues to interfere in Amana's timeline, events that were once predictable and certain become corrupted and unstable - Sam transforms into a babbling shibito spider and Bella Monroe Amana's younger self transforms into a hideous shibito brain meaning that Bella cannot ever grow to become Amana.

Melissa shoots Howard dead, and Amana announces that 'This isn't right - the Circle of Ouroboros isn't connecting' meaning that when Miyako was sacrificed, time should have reset again, launching Amana back into the past as the child Bella Monroe.

The shibito nest quakes and falls to pieces as the timeline collapses, retreats and fractures - everything that has transpired since Howard was shot by the policeman is now undone. Howard's actions have contaminated the space-time continuum and its sequence of events - time disintegrates and resets, back to where and when all the trouble began In a new timeline, Howard wakes in a disoriented state after being shot by the policeman. Howard encounters Amana for the first time again and is fearful of the priestess upon recognising her robes associating her with the blood ritual he has just witnessed in the woods.

Instead of trusting Amana this time, Howard flees in the opposite direction - he has retained some memory of the priestess' evil intentions in the previous timeline.

Amana grows anxious - in the new timeline, she remembers her previous mistakes and treads more carefully. She needs Howard to die - quickly - so that he doesn't contaminate events in her timeline again. In the new timeline, Sol once again human wakes in the mines and stumbles around in daze, nursing a splitting migraine from the time jump.

Sol recalls being attacked by the shibito. Sol chances upon a copy of the paranormal publication [Atlantis Magazine 31] which features articles about the mysterious Jackalope Man [UMA World Encyclopaedia 42], pop sensation [Bermuda 3 38] and the [Gokaju Giant 25]. The magazine also contains a special feature on time travel alluding to the upcoming event in which Sam will make contact with Howard and invite him to travel to Hanuda village - Sam is the anonymous writer who wrote to Howard at the beginning of the adventure and encouraged Howard to visit Hanuda.

Sol finds and rescues Sam also now human in the new timeline. Sam and Sol become trapped by the shibito in the upper mine shaft - only Sam manages to escape without becoming reinfected.

Melissa and Bella also now human in the new timeline try to evade Sol recently reinfected by the shibito in the Saiga hospital. Seigo Saiga remembers being ripped from his parents and delivered into the arms of the Saiga family, who were feared by Hanuda villagers for resurrecting the Mana faith. Seigo promises: 'We'll meet again soon, Yukie' as he prepares to end her life, and his own: 'I'm getting tired of this'.

Seigo is trapped in eternal time. Seigo's adoptive parents were remote and unsympathetic. Seigo wakes, unable to execute a successful suicide - he always returns to relive his former existence over and over again. Howard receives a psychic impression of a girl being chased by a shibito. Howard vaguely recalls the girl - Miyako? Bella and Melissa run through the fields, narrowly escaping a maggot shibito. Melissa finds [Howard Wright's Cell Phone 34] and recognises Howard's face - Melissa remembers shooting Howard in the previous timeline.

Bella becomes pinned under a fallen tree - the only way Melissa can save Bella is to sacrifice herself. Melissa coaxes the maggot shibito into a flammable pool of fuel and drops the [Cigarette Lighter 35] the initals 'HT' or 'NT' are engraved on the lighter. Melissa screams: 'I love you Bella, run! Sam searches for Bella and Melissa in the Saiga hospital. Sam discovers Bella's drawing of the shibito nest and proceeds to the shibito stronghold to find his daughter.

Seigo experiences dejavu as he sits perched atop the lookout tower: 'What an odd feeling'. Seigo rescues Bella from the flying shibito and explores the Harayadori housing settlement. Seigo reminisces as he regards photos of his childhood: 'The real me The uryen is 'a gift from heaven with the power to swallow the darkness of chaos in holy fire. However, this sacred object may only be wielded by those who have received the power of the chosen one Miyako.

This is the only thing I could do. You were untainted, but now I'm sorry It was all forseen? There are drawings of us in here?! Bella finds a [Spool Knitter 39] and uses an [Insect Catching Kit 40] to trap a [Hanuda Beetle 41], a rhinoceros beetle who has a distinctive triangular pattern on its back.

Bella escapes from the Ito House, but is reunited with her mother, Melissa, who perished in the fuel explosion and now wanders the village as a shibito. Melissa frantically chases after Bella, but her daughter manages to escape to Tabori. Amana, determined to succeed, stands on the outcop beyond the gateway and promises: 'This time I will perform the true ritual.

Howard reunites with Miyako alive again since time was reset and assures her: 'I remember you now. And everything keeps happening over and over. As the heavens erupt in holy light, Miyako reassures Howard: 'Don't be afraid. That's the other power. Seigo wanders the fields and looks to the sky in awe. Seigo discovers Howard's unconscious form and escorts Howard and Bella to saftey at the hospital.

Seigo suspects that the fates must have led him to Howard in order to save him: 'It seems this is no chance encounter. Losing his grip on reality, Seigo has been experimenting on shibito corpses, learning that even dismemberment cannot destroy them. Seigo ventures into the mines in search of the uryen, the holy weapon needed to defeat Kaiko and the shibito. Seigo encounters his former colleague and lover, Yukie, who has now transormed into a shibito brain.

Seigo stakes Yukie and retrieves the uryen from deep within the mines. The [Gojaku Mural 43] in the mines reveals a depiction of a triangular-shaped column that bridged the realm of the gods and earth.

The column was a vehicle for transporting the gods to earth, with red water pooling up from the triangular crater consult the [Mine Worker's Journal 10] for mention of a triangular-shaped basin set among the Hanuda mountains. Sam becomes frustrated, unable to determine the location of the ritual grounds alluded to in Bella's drawings.

Sam plans to stop Amana before she summons Kaiko and fulfills the prophecy. The patient accuses Amana: 'You slithered in god knows how long ago and you've defiled this village by leaving your mark the Mana cross all over it. For centuries you've lorded over this place. You're a monster. Howard and Bella rush to through the shibto nest to save Miyako, but too late.

Amana lays Miyako in the offering pool and opens 'the gates of paradise'. However, Amana's expectations are not met: it appears that the 'fruit' Miyako was an insufficent sacrifice - instead of a god appearing, a monstrous airborne creature issues from the blood pool and attacks the party. Amana wails: 'No, this isn't how it's supposed to be'.

Seigo appears and offers himself to the abomination. Wielding the uryen, he summons a shower of holy fire to rain down on the abomination, destroying it forever. Amana accuses Seigo of 'stealing the fruit' alluding to his involvement in allowing Miyako escape her fate.

Sam and Howard meet for the first time. Howard identifies Sam as the writer who originally invited him to Hanuda village, but Sam doesn't understand the question Sam hasn't sent the letter to Howard yet - this only occurs after the adventure is over and Sam becomes aware that in order to keep Bella alive, he must involve Howard. Sam's letter to Howard [Message from Sam Monroe 46] reveals that Sam has been waiting 30 years for the opportunity to meet with Howard again Sam had to wait for Howard to arrive in Japan and post his blog before he could lure him to Hanuda.

Any attempt before then would have been ill-timed and futile. Sam's letter warns Howard that the fates have a particular plan in mind for him. The [Legends of Hanuda Village 47] book relates the ancient tale of a girl 'with hair of the sun' who prayed to the gods for food when her village was struck by famine and drought recall Amana's vision of the bloody feast and Kaiko's sacrifice for the Hanuda villagers.

Install Game. Click the "Install Game" button to initiate the file download and get compact download launcher. Locate the executable file in your local folder and begin the launcher to install your desired game. Game review Downloads Screenshots A Haunting Tale As this game is based on a title of a similar name from back in , this game already had a leg up when it came to forging a narrative.

The Verdict Overall, Siren: Blood Curse is a game that offers an interesting story and some wonderful horror moment, especially in the early game. Overall rating: 6. Download Siren Blood Curse.

Playstation 3. GameFabrique Thus begins a nightmare that covers two days of terror for the crew and other people that happen to be in the nearby vicinity, including a high school student that's hiking through the mountains at the same time as the TV crew.

Unlike traditional survival horror titles, Blood Curse doesn't follow a conventional plot structure from point A to B. Instead, Blood Curse, akin to the original Siren, changes back and forth between different characters, focusing on what their individual situation happens to be as they try to survive the streets and surroundings of Hanuda.

For the most part, every one of the usable characters in the game has similar control mechanics, such as attacking with the Square button, crouching with the Circle button or being able to strafe by holding down the L1 button. Similarly, they can use the directional pad to turn a flashlight on or off by pressing up on the D-pad, yell to other characters by hitting right on the D-pad, or set flares or traps by hitting down on the D-pad. However, perhaps the most important ability that the characters will have available to them is the ability to perform what's known as sight jacking, where you literally view the world from the viewpoint of either another human being or one of the monstrous villagers known as Shibito.

By holding down L2, players go into a trance where they hone in on anyone in the immediate vicinity. By tapping L1 or R1, you can change from one to another, allowing you to see what they see and where they are. Even better, you can lock these perspectives in, assigning each one to a face button so you can quickly switch back and forth between them.

This is particularly useful when you're in the middle of trying to sneak around specific areas and are trying to avoid being picked apart by the Shibito. The Shibito are unlike monsters that you may have seen in other survival horror games. They're not like zombies that you can easily kill with a shot to the head nor do they get cleared out by moving from one area to another. You can attempt to kill them, but they'll get back up after a few minutes and chase you again as long as you're within eye sight.

To give you a little breathing room, you need to get your hands on weapons of any kind, which range from sake bottles and wrenches to crowbars and axes. There are 50 different weapons at your disposal including firearms, and each one of them has different effectiveness ratings ranging from subpar to excellent in how well they eliminate Shibito. However, just because you have a subpar weapon doesn't mean that you're out of luck.

By sneaking up on an unsuspecting monster, you can trigger a "finishing move" that knocks the creature out for much more time, making it a bit easier to move through each level and accomplish the various subgoals and goals for that particular chapter. Speaking of chapters, gameplay within Blood Curse is broken into a mix of introductory sequences, gameplay chapters and cutscenes, all wrapped up with a trailer for the next episode.

This is a great way to get a bite sized scare as you make your way through the complex and at times convoluted story, but it's a double-edged sword as far as the first episode pack is concerned.

See, Episodes 1 and 2 are so unbelievably short, it almost makes you wonder whether the game is actually worth the gameplay. In particular, the first episode is one of the largest downloads of the 12 and yet is essentially more like a teaser. Players are introduced to the college student, Howard, who is forced to escape and eventually kill a monster that looks like a police officer.

Essentially, the first episode teaches the basics of the game, including how to hide, pick up objects and weapons, and fight with combos and power strikes. Episode 2 is significantly longer, and introduces players to a bunch of new characters. Sam, a professor, and his ex-wife, Melissa who's the reporter for the news crew , actively search a mining facility for their little girl Bella, who's been lost during the confusion of the ceremony.

Episode 2 also returns to Howard, who discovers a strange woman calling herself Amana, who attempts to take care of him while mentioning his "gift.

Unfortunately, during these sequences, your "wards" won't really lift a finger, even if they're being attacked, so you'll need to constantly keep an eye out for them so they don't get killed.

This leads to a higher focus on combat in these earlier stages, making it seem as though the entire game is combat-based with chapters that can be completed in 15 minutes or less with the right tools.

It's only when you get into Episode 3 that you start to truly get a sense of the tension and suspense that SCE Studios Japan was looking for, which is the prominent feature with Siren. The title is designed to ramp up the anxiety and claustrophobia that you feel within this village, and Episode 3 starts to showcase this, brilliantly.

Players start by taking over Bella, who's trapped in a derelict hospital infested by Shibito. What makes her chapter so terrifying is that because she's a young child, she's not able to defend herself against the monsters like the adults do. This demands a stealthier approach to every stage, as you have to sneak past Shibito as they patrol the hallways. This added focus on stealth extends the gameplay significantly, because speedily moving through stages will quickly get you killed.

Episode 3 also develops the gameplay much more, as players are presented with a lot more sub-goals and goals within a chapter. Fortunately, not every sub-goal needs to be accomplished, although it does help you succeed in your tasks. What's more, they aren't the simple "pick up item X and bash monster Y into ground" tasks. While the excellent segment of play with Bella is somewhat counterbalanced by another predictably boring escort mission, it does wind up highlighting that this title is much more complex than you might initially think.

In fact, Episode 3 winds up overcoming the weaker elements of Episode 4, which lets you simply blast your way through a village and eventually break into a family's home to escape monsters. Now, while the presentation for the first pack of episodes was an issue because it highlighted the brevity of each chapter, the smaller segments work perfectly for the second pack. Part of this is because the pacing of each gameplay chapter is substantially longer, including many more sub-goals that can be completed.

The other part of this is that each act closes with surprising twists that propel the story into the next act, building upon the momentum of the previous installment to make the plot much more intriguing.

Episode 5 starts out within the hospital grounds, as Melissa keeps looking for Bella and eventually has to track Sam and Seigo, a mysterious doctor with a shotgun while avoiding Shibito that are scattered throughout its floors. What works so well with this is that, while you have a character that can defend herself, she's also attacked by a completely new kind of monster.

As a result of its speed and mobility, players will tend to focus much more on stealth and resort to attacks as a matter of self-defense rather than as a viable tactic.



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